Programs
PHOTOSHOP
ILLUSTRATOR
INDESIGN
BLENDER
AFTEREFFECTS
HTML
ACROBAT
BRIDGE
LIGHTROOM
MAC OS
Skills
UI Design
Packaging Design
Social Asset Creation
Document Layout
Creative Problem Solving
Attention to Detail
Photography
Illustrative Design
Work Experience
Bad Robot Games
Senior Graphic Designer
November 2021 – March 2024: Remote
Created visual marketing assets for Bad Robot Games and its IPs, including marketing screenshots, key art, social media content, email newsletters, web content, physical promotional products, and digital advertising
Designed and refined company branding including logo, style guide, website, and other marketing collateral
Managed a growing archive of company and franchise marketing assets
Actively updated the graphics on marketing channels, including the Bad Robot Games website and social media
Maintain company visual identity across all marketing channels
Partner with our community/social media manager to developing engaging content for our community and fans
Contributed creatively to the content marketing team to develop successful marketing campaigns, digital content and story experiences for Bad Robot Games customers
Worked in collaboration with the game team to create in-game textures and graphics
Funko GAMES
Graphic Designer
October 2021 – November 2021: Remote
Established the visual design language for board game projects
Iterated on early concepts which were then worked into the final product
Collaborated closely with the art director and executed on the creative vision
Crafted several icon sets adjusted for multiple size legibility
Z-MAN GAMES
Graphic Designer
December 2017 – October 2021: Remote
Responsible for the graphic treatment of a variety of Z-Man’s products and studio materials. Design fun, engaging, functional, and thematic graphics that compliment commissioned art and align with the studio’s vision and goals
Work collaboratively with other creative professionals to create new and exciting visual aesthetics for products
Design concepts, graphics, and layouts for products as needed, including components, packaging, marketing materials, ect.
Determine size and arrangement of illustrative material
Work closely with game developers to meet project milestones
Interface with the Asmodee NA Production team, abide by their processes, and provide them with production-ready materials
Manage multiple projects simultaneously and complete them in a timely manner
Attend regular meetings to discuss current and future projects and engage positively in technique/training/critique sessions
ASmodee North America
Marketing Graphic Designer
April 2014 – December 2017: Roseville, Minnesota
Design engaging, thematic graphics that promote, inform, and generate excitement about Asmodee NA’s products
Coordinate with international teams to create and maintain cross-continental marketing campaigns
Concept and design company websites with Asmodee North America’s web development team
Produce company website graphics, social media content, animated video clips, and consumer facing email campaigns
Design large convention graphics, tournament prizes, print advertisements, and catalog layouts
Plan, design, refine, and submit graphic design solutions under tight deadlines
Collaborate with team members and work independently to handle multiple projects at a time
Work closely with in-house and outsourced print production to ensure quality print color, material choice, and cost value
(This position was previously under Fantasy Flight Games until the marketing department merged with Asmodee North America in January 2016)
FANTASY FLIGHT GAMES
Marketing Graphic Design Internship
July 2013 – October 2013: Roseville, Minnesota
Worked with the marketing team and interdepartmentally to meet time-sensitive deadlines
Created a variety of print and web-related advertisements
Attended and demonstrated games at Gen Con Convention
Education
THE ART INSTITUTES
INTERNATIONAL MINNESOTA
Associate of Applied Science:
Graphic Design
June 2015: Minneapolis, MN
UNIVERSITY OF MINNESOTA
TWIN CITIES
Bachelor of Science: Neuroscience
June 2012: Minneapolis, MN